iphone-mockup.pngWe tried several tools and methods for user interface designing of iPhone applications. We now use a combination of these tools and our choice depends on what best suits the product as well as the customer. The key point is communicating the design clearly to both the customer and developers.

Before going into details, let me just list the iPhone design and mockup (wireframe) tools/methods in no particular order:

  1. Use Interface Builder (Mac only)
  2. Use Balsamiq mockup tool (Mac, windows, linux) – http://www.balsamiq.com (http://www.balsamiq.com/blog/2009/03/01/iphone-controls-new-icons-and-much-more/)
  3. Use Omnigraffle (Mac only) and import an iPhone stencil – (http://www.omnigroup.com/applications/omnigraffle/download/ and http://www.graffletopia.com/search/iphone)
  4. Use paper and a stencil- http://www.designcommission.com/shop/iphone-stencil-kit/
  5. Use a pre-printed sketch paper – http://labs.boulevart.be/index.php/2008/06/05/sketch-paper-for-the-mobile-designer/
  6. Use photoshop and the iPhone PSD – http://www.teehanlax.com/blog/?p=1628
  7. Use Adobe Fireworks – http://blogs.adobe.com/fireworks/2008/08/iphone_gui_as_adobe_fireworks.html and http://www.building43.com/videos/2009/06/23/mockup-iphone-app-adobe-fireworks/
  8. Although not there yet, you can try http://iphonemockup.lkmc.ch/
  9. Use the stencil kit from Yahoo! which is available in a variety of formats – http://developer.yahoo.com/ypatterns/wireframes/
  10. Use the sketchbook available at http://www.mobilesketchbook.com/

Some bonus stuff

Lazy as I am, I decided to write details about each iPhone UI design tool later, so till then please use the list above and explore them.

If I missed your favorite tool, please let me know in comments and I will gladly add it here.